New employee Peipei Chen

peipeiMy hometown is Henan Province, China. The Shaolin Temple in my hometown is famous around the world because of the Chinese Kung fu.

My Bachelor’s Degree was received from Zhengzhou University, China after four years (2010-2014) study majored in Biomedical Engineering. Then I was admitted into Zhejiang University as a Direct Ph.D. student in September, 2014. From March 2015 to December 2015, my work mainly focused on the standardization and mapping of Chinese clinical terminology and related Medical Terminology Services, which aimed to promote the medical information exchange and sharing. The technologies used included text similarity algorithm and Chinese words segmentation. In the end, I developed a web-based middleware software including terminology mapping and management services, which will be evaluated in a real hospital.

From the end of December of 2015, I was selected to take part in the Brain Bridge Project” Risk assessment to improve patient outcomes for cardiovascular diseases”. The goal of this project is to predict the risk of cardiovascular patients of different conditions using data mining technique so that practitioners can adopt suitable therapies.

GameBus will serve as an enabling platform on an upcoming Hackathon “The Living Data Game Challenge”

We are proud to announce that GameBus will serve as an enabling platform on an upcoming Hackathon (19-20 March) which is sponsored by the city of Eindhoven.

The Living Data Game Challenge is a two-day event where people with technical, design, and creative backgrounds join forces to tinker new solutions through collaborative development. The goal? To create playful applications for the municipality of Eindhoven, to inspire and challenge people to become more active, aware, social and happy!Capture

GameBus provides a platform to turn cognitive, physical and social activities into an enjoyable gaming experience. You can connect your app or wearable to the GameBus API which will take care of a gamification layer (teams, leaderboards, badges). During the hackaton, Makers will receive on-site support from the GameBus project leader.

See for the program.


GameBus is described on



As announced on that page, Pieter Van Gorp will spend his weekend on that Hackathon to provide support to makers.  Of course, it would be great to see some of you over there too.  This can be to participate, or just to enjoy the vibe!

New Employee: Saskia van Loon

In March 2015 I got my Master’s degree in Biomedical Engeneering at the Eindhoven University of Technology (TU/e) in the field of Regenerative Medicine and Tissue Engineering. I also studied at Leiden University where I obtained my Master’s degree in Medicine in 2008. With this background I am able to bridge the gap between technology and patient. It inspires me to combine multiple disciplines and work with experts from different professional backgrounds.Saskia van Loon

Currently, I work as PhD student at the department of Clinical Chemistry and Laboratory Medicine at the Catharina Hospital in Eindhoven. My PhD project is part of the Data Science Flagship, a collaboration between TU/e and Philips Research (IMPULS 2.0). The aim of the project is to improve the outcome of cardiac resynchronization therapy (CRT) using hospital data and/or personal health devices by discriminating beforehand between responders and non-responders of CRT.

Presentation by Dr. Zhengxing Huang: Predictive monitoring of clinical pathways

Dr. Zhengxing Huang of Zhejiang University (Hangzhou, China)

Predictive monitoring of clinical pathways.

Accurate and timely monitoring, as a key aspect of clinical pathway (CP) management, provides crucial information to medical staff and hospital managers for determining the efficient medical service delivered to individual patients, and for promptly handling unusual treatment behaviors in CPs. In many applications, CP monitoring is performed in a reactive manner, e.g., variant treatment events are detected only after they have occurred in CPs. Alternatively, this study systematically presents a learning framework for predictive monitoring of CPs. The proposed framework is composed of both offline analysis and online monitoring phases. In the offline phase, a particular probabilistic topic model, i.e., treatment pattern model (TPM), is generated from electronic medical records to describe essential/critical medical behaviors of CPs. Using TPM-based measures as a descriptive vocabulary, online monitoring of CPs can be provided for ongoing patient-care journeys. Specifically, two typical predictive monitoring services, i.e., unusual treatment event prediction and clinical outcome prediction, are presented to illustrate how the potential of the proposed framework can be exploited to provide online monitoring services from both internal and external perspectives of CPs. Extensive evaluation on a real clinical data-set, typically missing from other work, demonstrates the efficacy and generality of the proposed framework for surveillance-based CP management in a predictive manner.

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New Employee: Zahra Valizadeh

Zahra1Zahra Valizadeh-Gh received her BSc. degree in applied mathematics from Kharazmi University, Tehran, Iran, in 2005, the MSc. degree in the same major from Sharif University of Technology, Tehran, Iran, in 2007, and the PhD. degree in numerical optimization from the Islamic Azad University (IAU), Iran, in 2012. Since 2012, she has been Assistant Professor at IAU. Now, she has joint to Information Systems Group as a visiting researcher for six mounths. Her research interests include the fuzzy logic, systems of fuzzy equations and systems of fuzzy relational equations/inequalities as well as the multi-criteria optimization theory.

Journal articles:

Z . Valizadeh-Gh, E . Khorram (2015) Linear Fractional Multi-Objective Optimization Problems Subject to Fuzzy Relational Equations with the Max-Average Composition, Applied and Computational Mathematics. Special Issue: New Advances in Fuzzy Mathematics: Theory, Algorithms, and Applications, 4(1-2), 20-30.

E. Khorram, R. Ezzati, Z. Valizadeh (2014) Linear fractional multi-objective optimization problems subject to fuzzy relational equations with a continuous Archimedean triangular norm, Information Sciences, 267, 225-239.

R. Ezzati, S. Khezerloo, N. Mahdavi-Amiri, Z. Valizadeh (2014) Approximate Non-negative Symmetric Solution of Fully Fuzzy Systems Using Median IntervalDefuzzi_cation, Fuzzy Information and Engineering, 6, 1-28.

E. Khorram, R. Ezzati, Z. Valizadeh (2012) Solving nonlinear multi-objective optimization problems with fuzzy relation inequality constraints regarding Archimedean triangular norm compositions, Fuzzy Optimization and Decision Making, 11(3), 299-335.

R. Ezzati, S. Khezerloo, N. Mahdavi-Amiri, Z. Valizadeh (2012) New Models and Algorithms for Approximate Solutions of Single-Signed Fully Fuzzy LR Linear Systems, Iranian Journal of Fuzzy Systems, 10(3), 1-26.

Z. Valizadeh, R. Ezzati, S. Khezerloo (2012) Approximate Symmetric Solution of Dual Fuzzy Systems Regarding Two Di_erent Fuzzy Multiplications, Indian Journal of Science and Technology, 5 (2), 2100-2112.

S. Khezerloo, M. Montazeri, Z. Valizadeh (2010) A New Method for Solving Fuzzy Linear System, International Journal of Industrial Mathematics, 2 (2), 97-104.

New Employee Carolina Gomez Naranjo

carolinabywx“Carolina Gomez Naranjo received her Bachelors Degree in Industrial Design from the Pontificia Universidad Javeriana in Colombia. After that she joined the double degree program between Politecnico di Torino and Alta Scuola Politecnica in Italy where she obtained the Masters of Science (Cum Laude) In Ecodesign and Product Service System Design. Since October of 2013 she has joined the Industrial Design department at the Eindhoven University of Technology as a Trainee in the PDEng. User System Interaction. From January 5, 2015 she is in charge of the User Experience Design and the Business Plan Modeling of the GameBus Project inside the Industrial Engineering department.

Carolina has a broad experience conceptualizing digital products and services that aim to a more sustainable and integrated society. Her main interest rely on how technology can create solutions for social innovation, healthcare and sustanability. Her areas of work include Design Research, Product/Service Design focused on User Experience, Interface Design, Interaction Design & Information Visualization. She has developed projects by the hand of Philips Lighting, TNO-Océ, VCNL (Traffic Centre of the Netherlands), Rabobank, Bullfrog Avenue, among others.”

New Employee Chan Naseeb

Chan NaseebChan Naseeb received his Bachelors in Computer Science from COMSATS Institute of Information Technology, Pakistan, in 2007. His thesis is named “Online Instrument Calibration System for a Cement factory”. After that he decided to trade the sun to broaden his exposure, in 2008 he came to Italy, and graduated with Master of Science in Computer Engineering (with scholarship) from Politecnico Di Milano (2010). His Master thesis focused on Ontologies, knowledge representation in semantic web, making a comparison of Ontology engineering, reasoning and management systems.

During his stay at Politecnico Di Milano, he has won the opportunities to participate in a summer school (in Italy) and in two, one week courses at ParisTech France, regarding “Operations Research” and “Scientific Methods for Research in Computer Science” under the ATHENS (Advance Technology Higher Education Network/SOCRATES) framework. After working for 6 months in Milan as a Software Engineer, he came to the Netherlands as knowledge immigrant, and so far he has gained experience of 2+ years in the industry. During his work he mainly focused on web application development, mobile application development, portal development and training consultants. His interests range from Software Engineering (OOAD), BPM to Semantic web, Big Data and Linked Data.

Since September 2013, he started his Professional Doctorate in Engineering (PDEng in Software Technology) at TU/e. There he followed several courses and workshops including about Object Oriented Design and Analysis, Design patterns, Testing, and Software Architecture. He has worked on 4 different in house projects performing in different roles. In his last project, he was the team leader for QVTo Optimization project. He has been also the Project Manager and Scrum Master while supervising and guiding Nine Bachelor students for their final projects. Beside this, he also did a one week mini project about Free Text tagging system to create a prototype of a semantic based infrastructure.

From January 5, 2015 he has taken charge in Industrial Engineering department as an API person for the project “Software Integration between external Game APIs and the Game Bus repository”.

Preparations for GameBus are heating up!

While work on the GameBus project will officially start in January 2015, we are already making various preparations.  The most important preparation is the recruiting of two new group members.  One group member has been selected from the User System Interaction pool of PDEng trainees.  This member will focus on the end user experience as well as on the business model aspects of GameBus.  A second PDEng trainee was selected from the Software Technology pool.  This member will focus on the integration of game components on the bus.

Besides PDEng projects, we have defined two master thesis projects on GameBus.  One student will focus on GameBus business model aspects as part of a graduation in Innovation Management.  A second student will focus on GameBus backend aspects as part of a graduation in Business Information Systems.

A GameBus kick-off meeting will be organized as a side activity of the EIT ICT Labs Health and Wellbeing End-of-Year Event 2014.  In this way, we involve also our Italian partners in the preparations such that in January 2015 we can take a flying start!

Stay tuned…

TU/e’ers koppelen gezondheidsapps met GameBus

If you are developing (or have developed) an app which could be connected to the GameBus infrastructure then please contact Pieter Van Gorp.

Onderzoekers van TU/e-faculteit IE&IS gaan een app maken die bestaande gezondheidsgerelateerde apps aan elkaar koppelt: GameBus. Verschillende generaties familieleden kunnen met GameBus de competitie aangaan met andere families, via bestaande apps. Elk van de familieleden verzamelt punten met zijn eigen favoriete bezigheid, van e-tikkertje spelen tot kruiswoordpuzzels oplossen.

Elke generatie heeft zo zijn populaire tijdverdrijven, zo is de gedachte achter de GameBus. Kinderen spelen tikkertje, hun ouders maken een fietstocht en de grootouders lossen een puzzel op. Allemaal gezond voor lichaam en/of geest, maar die uiteenlopende hobby’s bevorderen het contact tussen de generaties niet.

De GameBus-app moet bijvoorbeeld de ‘play-units’van TU/e-spinoff Head Up Games, waarmee je e-tikkertje kunt doen, koppelen aan apps voor de smartphone die je bewegingen via gps vastleggen, en aan digitale varianten van denksporten die populair zijn bij ouderen. “We richten ons in eerste instantie op apps met een open application programming interface”, zegt projectleider dr. Pieter Van Gorp van de groep Information Systems van de faculteit Industrial Engineering & Innovation Sciences (IE&IS). “Dat betekent dat we de data kunnen gebruiken zonder dat we hoeven samen te werken met de makers van de app.”

GameBus geeft je ook punten als je fysiek bij elkaar op bezoek gaat, vertelt Van Gorp. “Dat is het sociale aspect van gezondheid waar de geldschieter, EIT ICT Labs (onderdeel van het recent opgerichte European Institute of Technology, red.) nadruk op legt, naast de fysieke en cognitieve of mentale gezondheid.”

Het project, waarin wordt samengewerkt met het ICT-bedrijf Synergetics, zorginstelling ZuidZorg en diverse Italiaanse partners, gaat in januari van start. In de zomer moet er een functionerende app zijn voor Android-systemen. In eerste instantie wordt GameBus gekoppeld aan de genoemde Head Up Games, de gps-tracker Strava, en online Sudoku’s van

De bedoeling is dat bijvoorbeeld thuiszorginstellingen -in dit project ZuidZorg- de ‘challenges’ gaan definiëren waarmee de gebruikers punten kunnen verdienen. Om enthousiasme te kweken, komt er ook een prijs voor de familie die de meeste punten behaald. “Dan moet je denken aan bijvoorbeeld een elektrische fiets”, zegt Van Gorp.

Ontwikkelaars van apps die relevant kunnen zijn voor GameBus kunnen zich melden bij Pieter Van Gorp.

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